usePx
function usePx(
scope: Fusion.Scope,
baseResolution: Fusion.UsedAs<Vector2>?,
minimumScale: Fusion.UsedAs<number>?,
dominantAxis: Fusion.UsedAs<number>?
): Px
Returns a state object with the current px
unit based on the current viewport size.
Parameters
scope : Fusion.Scope
The scope to store cleanup tasks.
baseResolution : Fusion.UsedAs<Vector2>?
TThe base resolution to scale from, defaults to a Macbook Air's resolution.
minimumScale : Fusion.UsedAs<number>?
The smallest scale, defaults to 50%.
dominantAxis : Fusion.UsedAs<number>?
The axis to scale for, defaults to 1:1.
Returns -> Px
A px
unit that scales with the viewport size.
Example Usage
-- TODO: write example