Fire's avatar, depicting a floating woman with trailing hair.

I love to make people smile!

I build Roblox games and contribute to open-source software, bringing a bit of magic into everything.

Besides the full stack, I'm always experimenting with maps, robotics, engineering, or something completely new.

My work has reached thousands of players worldwide.

About Myself

I go by Fire (she/her) online! I'm a 15-year-old Vietnamese developer currently based in Ho Chi Minh City (GMT+7).

Roblox inspired me to dream past limits and figure things out by building, whether that's technical game demos or steps towards aerospace engineering.

Outside of work, I like to dabble in precision platformers, a hint of videography, local Model United Nations conferences, and jamming to good ol' Nujabes.

Tools

I've used Roblox Studio since 2019.
I've also been exploring Godot , Bevy , and Luduvo .

For software, VSCode is my workstation.
I've also spent some time with Zed .

Figma for UI and vector work.
Affinity when I care about color.
Krita for everything else.

DaVinci Resolve is my video editor.

Technologies

I professionally script in Luau and TypeScript with Bun.js .

I built many projects with Java , Rust , Python , and C# .

My websites are built with SvelteKit or Astro.js .

And, hopefully, you can tell that I'm a natural at CSS !