I build Roblox games and contribute to open-source software, bringing a bit of magic into everything.
Besides the full stack, I'm always experimenting with maps, robotics, engineering, or something completely new.
My work has reached thousands of players worldwide.
I go by Fire (she/her) online! I'm a 15-year-old Vietnamese developer currently based in Ho Chi Minh City (GMT+7).
Roblox inspired me to dream past limits and figure things out by building, whether that's technical game demos or steps towards aerospace engineering.
Outside of work, I like to dabble in precision platformers, a hint of videography, local Model United Nations conferences, and jamming to good ol' Nujabes.
I've used
Roblox Studio since 2019.
I've also been exploring
Godot ,
Bevy , and
Luduvo .
For software, VSCode is
my workstation.
I've also spent some time with
Zed .
Figma for UI and vector work.
Affinity
when I care about color.
Krita for everything else.
DaVinci Resolve is my video editor.
I professionally script in Luau and TypeScript with Bun.js .
I built many projects with Java , Rust , Python , and C# .
My websites are built with SvelteKit or Astro.js .
And, hopefully, you can tell that I'm a natural at CSS !